![]() You see, the representation is white, with a red tip, but if you have it against the sky it’s very hard to see, and if you position the camera so the rod tip is against the backdrop, then it’s extremely difficult to make out the red part of the icon. I’d be tempted to throw bricks in if the fish in the real world messed me about like this! The issue with the rod tip view is different, but no less annoying. Things like this ensure that The Fisherman has some really nice touches.Īnd similarly annoying is the way the fish play with the bait, particularly when float fishing, and it is this which makes me want to chew my pad it can literally be two minutes of bobs and dips before the float finally slides away and can be struck. Waiting for a bite has seen the odd dragonfly sit on my rod, which weirdly had happened to me just the day before while fishing in real life. The sounds are good too, with splashing fish, birds, woodpeckers and so on ensuring a nice level of immersion. Whether you find yourself in the Rockies or in Czechoslovakia, seeing the difference between the locales hammers home the amount of work that has been done with the look of the game. The visuals of The Fisherman – Fishing Planet are lovely, with believable water effects and beautiful settings, all surrounded by breathtaking scenery. In the game, as in real life, I’ve spent most of my time either float fishing or using a swimfeeder, and the thing that has stuck in my mind is the way the bites are presented. The last fishing method is trolling, which is when one of the artificial lures mentioned previously is towed behind a boat, again in hope of fooling a fish into thinking an easy meal is escaping. Spinning involves trying to make an inanimate piece of metal and plastic resemble a wounded fish, making it irresistible to predators there are many different retrieval patterns with spinners, from stop ‘n go to straight retrieves, and each different way seems to attract a different species. Float fishing is a technique where the bait is suspended beneath a “bobber”, watched closely to see if there is a bite. Bottom fishing sees you using either a weight or a swimfeeder to fish a bait hard on the bottom, and relies on watching the end of the rod in order to see if there is a bite, sometimes in conjunction with a bell to give you an audible warning. There are four main styles of fishing in The Fisherman, covering a range of options. Still, terminology changes, and the game does do a good job of explaining how to put a set of tackle together to achieve a given aim. In this game, match rods are heavy tackle, used for taking down predatory fish with fish as bait, built to throw a substantial bait a long way and bully big trout or bass into the net. For instance, in my mind, match rods are used when you are fishing for smaller fish, trying to build a weight on a hard day. ![]() The fishing action on display is fairly true to life, but is very much setup to the American way of fishing, and it has to be said that as a Brit some of the terms are a bit weird. This time around the game takes you by the hand a lot more than previously too, with a series of missions introducing the important mechanics and teaching you what you need to know. Luckily, although I had played the F2P version, I had lost patience with the microtransactions, so restarting wasn’t too much of a wrench. Even if you have played the F2P version before, none of your progress will carry over, so please bear that in mind if you are tempted to get this edition. It was a pleasant surprise therefore to see achievements popping for completing the tutorial again, just a few minutes in, and as such this game immediately sets itself apart from the previous version. The first thing to say is that The Fisherman is completely separate from the F2P version of Fishing Planet, even down to completely separate achievements.
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